Sniper Tower
"The Sniper in the tower shoots at enemy attackers. He's armed with a long-range rifle that deals good damage."
Level 1 | Level 2 | Level 3 | Level 4-6 |
Level 7 | Level 8-9 | Level 10-13 | Level 14-20 |
- Summary
- The Sniper Tower is the first defense to unlock in the game.
- The Sniper Tower is a long-range, single-target defense that deals medium damage.
- Offensive Strategy
- The use of Flares is a very effective way of targeting this building.
- Using Shock Bombs can temporarily disable them, preventing them from further damaging your troops.
- Sniper Towers can be easily overwhelmed by large groups of troops, but it may result in fewer casualties if your infantry is shielded by a Heavy.
- Defensive Strategy
- Sniper Towers are most effective when shielded by buildings as they can take advantage of their long range, making it more difficult for troops to target them.
- They are most effective when spread out. When clustered together, they can be disabled by a single Shock Bomb, rendering all of them useless.
- Sniper Towers are only dangerous when supported by other defenses. While they are lethal anti-infantry turrets, this power comes with a relatively slow rate of fire of 1 shot every 1.4 seconds, which can be easily destroyed by even a small group of Riflemen if no other defenses are in range.
- Having Sniper Towers cover the sides of your base can prevent attackers using the Heavy-Zooka from flanking around your defenses. The Snipers will kill the Zookas after the Heavys have walked past which ruins the attack.
- When trying to defend against Warrior rushes, your Sniper Towers should be the third closest defense to your Headquarters with Flamethrowers and Cannons being the closest and second closest respectively. Sniper Towers deal enough damage fast enough to deal with Warriors fairly well.
- Upgrade Differences
- When initially constructed, the Sniper Tower appears as a tall wooden lattice structure with its front support protected by three sandbags. A short wooden ladder is attached to the side of the structure.
- At Level 2, the Sniper Tower gains more sandbags on the top as a fortification, except on the side where the ladder goes up.
- At Level 3, the Sniper Tower gains extra protective sandbags around the base, and the sandbags on the top of the tower are replaced with a wooden fortification.
- At Level 7, the Sniper Tower gains a corrugated metal roof, metal sides, and stone structural supports at the bottom. The color of the entire building changes to green.
- At Level 8, the Sniper Tower's base is filled in with stone.
- At Level 10, the Sniper Tower's roof becomes flat, and the wooden pillars and the ladder become metal.
- At level 14, the Sniper Tower's base becomes reinforced steel and replaces the sandbags with stone studs.
Trivia The level 7 upgrade introduces stone bases on the legs and requires Stone to complete, while the level 10 upgrade turns the pillar and the ladder to metal and requires iron to complet
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